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#1 Hybrilynx

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Posted 15 July 2016 - 09:01 PM

Pixel Game Maker lets you make games really easily on probably any browser. Visit to play and create your own games.

 

Sharing games is so easy. After you make a game, just save and you will be given a URL. Share that URL to share the game you made. No accounts needed, nothing required other than a browser, it's very.

 

http://pixelgamemaker.com/


Edited by Hybrilynx, 22 July 2016 - 07:51 AM.

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#2 SuperKuddlor

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Posted 15 July 2016 - 10:59 PM

Wow! I'd really like to design the physics engine. Wanna talk in PM? I have a good idea of how the physics engine should work. Basically having all objects that are created inherit same variables and have the same physics apply to it which are modified by modifier variables. I can't talk much here because if you didn't want to, it'd be a moral issue whose idea it would be to do this.



#3 Hybrilynx

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Posted 15 July 2016 - 11:18 PM

Well I'm trying to make this work in the 3DS browser too. That kind of makes it a solo job. Almost anything 3ds browser related is a solo job for the programming. The game didn't even show the menu on the 3ds browser unless the user zoomed in, then zoomed out. Yesterday I made a new bug fix that literally loops through all html elements, gets thier "display" value, and sets it display to equal its display. 100% pointless, but it fixes the 3ds browser issue.

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#4 SuperKuddlor

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Posted 16 July 2016 - 12:45 PM

How about I tell you the idea and then you code yourself?



#5 Hybrilynx

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Posted 16 July 2016 - 06:23 PM

If you want to. It might not be something I know yet. But I have to do some weird stuff for speed. Like if I made a game with lots of objects, and they all only use x, y, and hp, instead of something like making each object have x, y, hp values and loop through each object from an array, instead for better speed I would do something like make 3 Uint8ClampedArray (basically an array that can only have values 0-255 but is extremely fast to access) called x, y, hp and loop through hp and just do unnecessary stuff.

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#6 Hybrilynx

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Posted 25 July 2016 - 03:14 PM

Pixel Game Maker 6.0 released. This version should be the last for awhile. So I wanted to share. Extreme hard work went into making it. Mainly to support the 3DS browser. May be the last or one of the last 3ds browser supported games I make. The 3ds just isn't new.

 

http://pixelgamemaker.com/


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#7 NarnianKnight

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Posted 12 August 2016 - 11:54 PM

Thank you for sharing, XD I wish I had a new nintendo 3DS XL to fiddle with



#8 Hybrilynx

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Posted 13 August 2016 - 12:42 AM

I tried to make it work on phones too. I can't figure out how to stretch everything appropriately though. My phone makes some blocks hidden. Well in landscape mode it does.

Edited by Hybrilynx, 13 August 2016 - 12:43 AM.

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